Hi Lo Gambler
Hi Lo Gambler is a fixed odds game based on a successful gamble feature that could be found on many old fruit machines which originated in Germany. It is essentially a hi lo game but has a wider variety of bet options. Players bet on which one of twelve cards arranged in a fan will turn face up, by choosing a bet option from one of the betting option panels.
The game is simple and fast, partly because there are only two buttons to press in-between gambles.
The way the cards appear up and down the fan creates a sense of anticipation as players are aware of which card is in which position.
This document provides information on Hi Lo Gambler for the following game formats:
- HTML5 Pad.
- HTML5 Phone.
Placing a bet
At the start of a new game the stake up button will be lit. Press this button to increase your stake in set increments, the chosen stake will be shown in the stake panel. Continue pressing this button until the desired stake is reached.
Once a game has been played, when the stake up button is next pressed, the stake from the previous game will automatically be selected. This value can still be added to or reduced as normal.
Once the stake up button has been pressed the stake down button will become active. Pressing this button will reduce the stake by the same increments.
Playing the game
Once any stake has been selected the two betting boards will become active and light up. There are nine bet options available and when the desired stake has been reached, click on the chosen bet option. The bet options are that the next card will be:
- Higher than the card being shown
- Lower than the card being shown
- Snap – the same as the card being shown
- King or Ace
- Any Picture card
- A number between 2 and 9
As soon as the bet is selected, the panels will darken, becoming inactive and a card will animate up and down the card fan, coming to rest face up. This is the winning card.
If a winning card has been selected, the amount won is added to the stake display and the take all and save some buttons will become active. The winnings can now be used as either stake for the next bet or can be saved.
Once any stake has been successfully multiplied, the save some button becomes lit and is active. Press this button to save winnings in set increments (the smallest amount you’ll be able to save is the lowest increment); the amount saved will be shown in the saved display.
When a game ends because of a losing bet, the amount in the saved display will be transferred to the balance.
Once any stake has been successfully multiplied, the take all button becomes lit and is active. Press this button and all the winnings will briefly go into the saved display and will then be transferred into the balance.
If a winning card has not been selected, the stake is removed from the balance and the game begins again.
When the jackpot amount is reached, the jackpot animation will be activated. No more than the jackpot amount can be won in any one game. E.g. The jackpot being 10,000; if the stake successfully multiplied is 2,000 and the 12 x multiplier is the winning number and is bet on, then only an amount up to the jackpot value will be paid out.
- Balance - shows the player’s balance.
- Bet - displays the total bet value.
- Saved – shows the total amount saved.
- Paid - displays the total paid.
Random game play
Game play is totally random.
Return to player percentage
The expected return to player (RTP) reflects the theoretical return over a large number of plays. The RTP is expressed as the percentage returned to players in winnings of the total amount staked, e.g. if £1,000,000 was staked and £970,000 was returned, the RTP of the game for that period of play would be 97%.
The expected RTP for this game is 97.17% – 97.67%.
The actual RTP during a playing session can vary widely, in either direction, from the theoretical return.
Game rules and information can be accessed from the game for all formats of the game.
The maximum win from a single game is £250,000 or 10,000xBet - whichever is reached first (or currency equivalent. Other Operator limits may apply).
Last modification date: 10/14/2019